Difference between revisions of "Web API"
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== Basic concepts == | == Basic concepts == | ||
− | + | {{Need Info|A lot is still left to be documented, as logged on the [[Web_API/Progress|Progress]] page.}} | |
− | The | + | TrackMania uses a XML-RPC based protocol to authenticate players, load server lists, load rankings, etc. Below is some documentation about what has been reversed engineered. |
+ | |||
+ | The client sends HTTP(S) POST requests to | ||
* [http://game.trackmaniaforever.com/online_game/request.php http://game.trackmaniaforever.com/online_game/request.php] | * [http://game.trackmaniaforever.com/online_game/request.php http://game.trackmaniaforever.com/online_game/request.php] | ||
* [http://game2.trackmaniaforever.com/online_game/request.php http://game2.trackmaniaforever.com/online_game/request.php] | * [http://game2.trackmaniaforever.com/online_game/request.php http://game2.trackmaniaforever.com/online_game/request.php] | ||
* [http://nations.trackmaniaforever.com/online_game/request.php http://nations.trackmaniaforever.com/online_game/request.php] | * [http://nations.trackmaniaforever.com/online_game/request.php http://nations.trackmaniaforever.com/online_game/request.php] | ||
− | to communicate with the | + | to communicate with the master server, using the headers: |
+ | User-Agent: GameBox | ||
+ | Accept: */* | ||
+ | Content-Type: application/binary | ||
+ | Connection: Keep-Alive | ||
+ | Pragma: no-cache | ||
− | === Request === | + | === Request body === |
<pre> | <pre> | ||
<?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> | ||
Line 20: | Line 27: | ||
<distro>MOLUX</distro> | <distro>MOLUX</distro> | ||
<lang>fr</lang> | <lang>fr</lang> | ||
+ | <sd>2011-02-21</sd> <!-- Only sent by dedicated server, see below --> | ||
</game> | </game> | ||
<author> | <author> | ||
Line 42: | Line 50: | ||
*** '''name''' The client you are using. Known values: TmForever | *** '''name''' The client you are using. Known values: TmForever | ||
*** '''version''' Version of the client. | *** '''version''' Version of the client. | ||
− | *** '''distro''' | + | *** '''distro''' Software distribution. Seen MOLUX/BOCAD for TMUF and THAOR/ORTIC for TMUF. |
− | *** '''lang''' Language of the client, as ISO 639-1. | + | *** '''lang''' Language of the client, as ISO 639-1. Dedicated server sets it to "xx". |
+ | *** '''sd''' Dedicated Server release date as YYYY-MM-DD, only sent by server. | ||
** '''author''' ''See [[#Author]]''. | ** '''author''' ''See [[#Author]]''. | ||
** '''request''' | ** '''request''' | ||
− | *** '''name''' Name of the | + | *** '''name''' Name of the remote procedure. |
*** '''param''' Parameters for the call. | *** '''param''' Parameters for the call. | ||
** '''auth''' ''Optional. Only seen on Connect and Disconnect''. | ** '''auth''' ''Optional. Only seen on Connect and Disconnect''. | ||
Line 52: | Line 61: | ||
==== Author ==== | ==== Author ==== | ||
− | The author tag identifies the user | + | The author tag identifies the user for whom the request is sent. In this documentation, three cases are possible for the author tag: |
<ul> | <ul> | ||
Line 63: | Line 72: | ||
<li>The method requires user name (denoted as "No (Set to 1)"), the author tag is filled with following content: | <li>The method requires user name (denoted as "No (Set to 1)"), the author tag is filled with following content: | ||
<pre> | <pre> | ||
− | <login>the user's | + | <login>the user's login</login> |
<session>1</session> | <session>1</session> | ||
</pre> | </pre> | ||
Line 69: | Line 78: | ||
<li>The method requires authentication (denoted as "Yes"), the author tag is filled with following content: | <li>The method requires authentication (denoted as "Yes"), the author tag is filled with following content: | ||
<pre> | <pre> | ||
− | <login>the user's | + | <login>the user's login</login> |
<session>the session's id</session> | <session>the session's id</session> | ||
</pre> | </pre> | ||
Line 75: | Line 84: | ||
</ul> | </ul> | ||
− | === Response === | + | === Response body === |
<pre> | <pre> | ||
<?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> | ||
Line 91: | Line 100: | ||
Here is a description of the returned xml: | Here is a description of the returned xml: | ||
− | * '''r''' | + | * '''r''' The [r]oot element |
− | ** '''r''' | + | ** '''r''' The [r]esponse element |
− | *** '''n''' The | + | *** '''n''' The [n]ame of the called procedure. |
− | *** '''c''' The returned | + | *** '''c''' The returned [c]ontent. |
− | ** '''e''' A string giving the | + | ** '''e''' A string giving the [e]xecution time. |
== Functions calls == | == Functions calls == | ||
Line 113: | Line 122: | ||
| | | | ||
* '''a''' Same as '''a''' from [[#RedirectOnMasterServer]]. | * '''a''' Same as '''a''' from [[#RedirectOnMasterServer]]. | ||
+ | |} | ||
+ | |||
+ | === AddBuddy === | ||
+ | ''Adds a player to the friends list.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''l''' Friend's login. Present if the "Add buddy" button is used. | ||
+ | * '''e''' Friend's email. Present if the "share" button is used. | ||
+ | | | ||
+ | * '''c''' Is present but empty when ok. | ||
+ | * '''v''' Error code, see below. | ||
+ | |} | ||
+ | |||
+ | List of seen error codes: | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ! ID | ||
+ | ! Meaning | ||
+ | |- | ||
+ | | 14 | ||
+ | | Unknown username | ||
+ | |- | ||
+ | | 143 | ||
+ | | You must wait before adding back a deleted friend | ||
|} | |} | ||
Line 156: | Line 194: | ||
| | | | ||
''Empty response'' | ''Empty response'' | ||
+ | |} | ||
+ | |||
+ | === GetBuddies === | ||
+ | ''Gets the friends list.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''u''' Current UTC timestamp, as YYYY:MM:DD:hh:mm:ss. | ||
+ | | | ||
+ | ''Left to document'' | ||
+ | * '''c''' Current UTC timestamp, as YYYYMMDDhhmmss. | ||
+ | * '''b''' ''Represents one friend, can have multiple of them:'' | ||
+ | ** '''a''' Friend's login. | ||
+ | ** '''x''' Set to 1 when friend online, 0 when offline. | ||
+ | ** '''y''' Set to 1 wile waiting for confirmation, 0 when accepted. | ||
+ | |} | ||
+ | |||
+ | === GetManialinkInfos === | ||
+ | ''Gets info about a manialink.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''manialink''' Name of the manialink | ||
+ | | | ||
+ | * '''c''' Price of the manialink. | ||
+ | * '''l''' Player's coppers amount. | ||
+ | * '''a''' ? Set to 1 or 0. | ||
+ | * '''m''' Name of the manialink. | ||
+ | * '''u''' URL of the page corresponding to the manialink. | ||
+ | * '''t''' ? Maybe a {{wp|Time to live|TTL}}. | ||
+ | * '''rl''' ''Represents distribution of amount in c. Only set when c is != 0:'' | ||
+ | ** '''r''' ''Represents one player. At least two in rl:'' | ||
+ | *** '''l''' Player login (nadeo for the 5% tax). | ||
+ | *** '''c''' Amount of coppers going to the player. | ||
+ | |} | ||
+ | |||
+ | === GetManialinkResource === | ||
+ | ''Gets info about a maniacode.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''manialink''' Name of the maniacode. | ||
+ | | | ||
+ | * '''m''' Name of the maniacode. | ||
+ | * '''u''' URL of the page corresponding to the maniacode. | ||
+ | |} | ||
+ | |||
+ | === GetOnlineProfile === | ||
+ | ''Gets info about the player.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''dt''' ? | ||
+ | * '''cor''' ? | ||
+ | | | ||
+ | ''A lot is left to document here'' | ||
+ | * '''a''' ''General info about the player:'' | ||
+ | ** '''a''' Player's login. | ||
+ | ** '''b''' Player's display name. | ||
+ | ** '''c''' Player's region. | ||
+ | ** '''d''' ? Set to 0. | ||
+ | ** '''e''' ? Set to 0. | ||
+ | ** '''j''' ? | ||
+ | ** '''k''' ? | ||
+ | * '''b''' ? | ||
+ | * '''h''' ''Describes the splash screen to display after login:'' | ||
+ | ** '''a''' Unix timestamp, current date (unknown purpose). | ||
+ | ** '''c''' Full HTTP URL of the manialink to display. | ||
|} | |} | ||
Line 169: | Line 291: | ||
''Empty parameters'' | ''Empty parameters'' | ||
| | | | ||
− | * '''l''' ''Multiple of them, one per region'' | + | * '''l''' ''Multiple of them, one per region:'' |
** '''a''' Region name. | ** '''a''' Region name. | ||
** '''b''' Parent regions (separated with "|", eg. "France|Alsace"). | ** '''b''' Parent regions (separated with "|", eg. "France|Alsace"). | ||
Line 188: | Line 310: | ||
* '''i''' Session ID. | * '''i''' Session ID. | ||
* '''s''' ?. Seems Hexadecimal. | * '''s''' ?. Seems Hexadecimal. | ||
− | * '''k''' ?. | + | * '''k''' Base64 encoded, see below. |
+ | |} | ||
+ | |||
+ | '''k''' is hard-coded in the game's binary. One value has been seen, both for United and Nations: | ||
+ | MIGdMA0GCSqGSIb3DQEBAQUAA4GLADCBhwKBgQCpBgX3c4ezM18RiGPlQiVKINu+JicxOd6yuHl5q30 | ||
+ | 00CdTLu53A3ceuelum2+ui+MmASL3JjmVVOoNURvK7GCt79wLUUSbtTaZPXPr73TioZBCVkPd8chAb8 | ||
+ | EurZtlDp5QQvDCaoCfFJ4V8VJgM0IK0qVIHRP+D03tKgb2WOgK9QIBEQ== | ||
+ | |||
+ | === RemoveBuddy === | ||
+ | ''Removes a player from the friends list.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''b''' Friend's login. | ||
+ | | | ||
+ | ''Empty response'' | ||
+ | |} | ||
+ | |||
+ | === ReceiveMessages === | ||
+ | ''Checks for messages.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''f''' Current UTC timestamp, as YYYY:MM:DD:hh:mm:ss. | ||
+ | | | ||
+ | * '''r''' ''Represents a message, can have multiple of them:'' | ||
+ | ** '''s''' Sender's login. | ||
+ | ** '''d''' UTC timestamp of sending, as YYYYMMDDhhmmss. | ||
+ | ** '''u''' Subject. | ||
+ | ** '''t''' Content. | ||
+ | ** '''o''' Amount of coppers in the message. | ||
+ | * '''l''' New coppers amount. | ||
+ | * '''n''' Current UTC timestamp, as YYYYMMDDhhmmss. | ||
+ | |} | ||
+ | |||
+ | === RequestAllowed === | ||
+ | ''Checks if a request is allowed.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''r''' Request type. | ||
+ | * '''m''' Unknown. Set to 1. | ||
+ | | | ||
+ | * '''r''' Request type (same as r in parameters). | ||
+ | * '''c''' Cost in coppers. | ||
+ | * '''l''' Current coppers amount. | ||
+ | * '''a''' 1 if allowed, 0 if not. | ||
+ | |} | ||
+ | |||
+ | === SendMessages === | ||
+ | ''Sends a message to a player.'' | ||
+ | {|class="wikitable" | ||
+ | ! Session required? | ||
+ | ! Parameters | ||
+ | ! Response | ||
+ | |- | ||
+ | | Yes | ||
+ | | | ||
+ | * '''r1''' Destination's login. | ||
+ | * '''s1''' Subject of the message. | ||
+ | * '''m1''' Content of the message. | ||
+ | * '''d1''' Amount of coppers attached to the message. | ||
+ | | | ||
+ | * '''c''' ? | ||
|} | |} | ||
Line 203: | Line 400: | ||
* '''ik''' ?. Seems caps hexadecimal. | * '''ik''' ?. Seems caps hexadecimal. | ||
* '''email''' Supplied email. | * '''email''' Supplied email. | ||
− | * '''cp''' ?. Empty | + | * '''cp''' ?. Empty. |
* '''np''' Region. | * '''np''' Region. | ||
* '''an''' If the user accepts to receive Nadeo news on his email address. | * '''an''' If the user accepts to receive Nadeo news on his email address. | ||
Line 259: | Line 456: | ||
== How to help == | == How to help == | ||
Use a {{wp|packet analyzer}} to see the game's communication while experimenting with client features, and describe requests and responses in as much detail as possible. | Use a {{wp|packet analyzer}} to see the game's communication while experimenting with client features, and describe requests and responses in as much detail as possible. | ||
+ | |||
+ | Note: For Maniaplanet it's required that the address of the debugging proxy is entered in the launcher (e.g. 127.0.0.1:8888 for Fiddler) and the proxy is configured to decrypt HTTPS traffic. | ||
[[Category:Specifications]] | [[Category:Specifications]] |
Latest revision as of 17:30, 2 July 2019
The TrackMania Forever game client uses a XML-RPC based web API to communicate with the master server. This article attempts to document the API with the potential goal of eventually having a fully functional custom master server.
Basic concepts
The following information needs to be added to this page: | |
A lot is still left to be documented, as logged on the Progress page. |
TrackMania uses a XML-RPC based protocol to authenticate players, load server lists, load rankings, etc. Below is some documentation about what has been reversed engineered.
The client sends HTTP(S) POST requests to
- http://game.trackmaniaforever.com/online_game/request.php
- http://game2.trackmaniaforever.com/online_game/request.php
- http://nations.trackmaniaforever.com/online_game/request.php
to communicate with the master server, using the headers:
User-Agent: GameBox Accept: */* Content-Type: application/binary Connection: Keep-Alive Pragma: no-cache
Request body
<?xml version="1.0" encoding="UTF-8"?> <root> <game> <name>TmForever</name> <version>2.11.16</version> <distro>MOLUX</distro> <lang>fr</lang> <sd>2011-02-21</sd> <!-- Only sent by dedicated server, see below --> </game> <author> [...] </author> <request> <name>[...]</name> <params> [...] </params> </request> <auth> <value>[...]</value> </auth> </root>
Here is a description of the xml:
- root
- game
- name The client you are using. Known values: TmForever
- version Version of the client.
- distro Software distribution. Seen MOLUX/BOCAD for TMUF and THAOR/ORTIC for TMUF.
- lang Language of the client, as ISO 639-1. Dedicated server sets it to "xx".
- sd Dedicated Server release date as YYYY-MM-DD, only sent by server.
- author See #Author.
- request
- name Name of the remote procedure.
- param Parameters for the call.
- auth Optional. Only seen on Connect and Disconnect.
- value Looks like an auth ticket.
- game
Author
The author tag identifies the user for whom the request is sent. In this documentation, three cases are possible for the author tag:
- The method doesn't require authentication (denoted as "No (Empty)"), the author tag is filled with following content:
<login/> <session/>
- The method requires user name (denoted as "No (Set to 1)"), the author tag is filled with following content:
<login>the user's login</login> <session>1</session>
- The method requires authentication (denoted as "Yes"), the author tag is filled with following content:
<login>the user's login</login> <session>the session's id</session>
Response body
<?xml version="1.0" encoding="UTF-8"?> <r> <r> <n>[...]</n> <c> [...] </c> </r> <e>execution time : 0.0010 s</e> </r>
Here is a description of the returned xml:
- r The [r]oot element
- r The [r]esponse element
- n The [n]ame of the called procedure.
- c The returned [c]ontent.
- e A string giving the [e]xecution time.
- r The [r]esponse element
Functions calls
GetConnectionAndGameParams
Gets a lot of information. First request sent by client.
Session required? | Parameters | Response |
---|---|---|
No (Empty) |
|
|
AddBuddy
Adds a player to the friends list.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
|
List of seen error codes:
ID | Meaning |
---|---|
14 | Unknown username |
143 | You must wait before adding back a deleted friend |
CheckLogin
Checks if login is already used for account creation.
Session required? | Parameters | Response |
---|---|---|
No (Set to 1) |
|
|
MailAccount
Requests the server to send a password recovery email.
Session required? | Parameters | Response |
---|---|---|
No (Empty) |
|
Empty response |
Disconnect
Closes connection.
Session required? | Parameters | Response |
---|---|---|
Yes |
Empty parameters |
Empty response |
GetBuddies
Gets the friends list.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
Left to document
|
GetManialinkInfos
Gets info about a manialink.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
|
GetManialinkResource
Gets info about a maniacode.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
|
GetOnlineProfile
Gets info about the player.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
A lot is left to document here
|
GetLeagues
Gets the regions list.
Session required? | Parameters | Response |
---|---|---|
No (Set to 1) |
Empty parameters |
|
OpenSession
Gets a session ID.
Session required? | Parameters | Response |
---|---|---|
No (Set to 1) |
|
|
k is hard-coded in the game's binary. One value has been seen, both for United and Nations:
MIGdMA0GCSqGSIb3DQEBAQUAA4GLADCBhwKBgQCpBgX3c4ezM18RiGPlQiVKINu+JicxOd6yuHl5q30 00CdTLu53A3ceuelum2+ui+MmASL3JjmVVOoNURvK7GCt79wLUUSbtTaZPXPr73TioZBCVkPd8chAb8 EurZtlDp5QQvDCaoCfFJ4V8VJgM0IK0qVIHRP+D03tKgb2WOgK9QIBEQ==
RemoveBuddy
Removes a player from the friends list.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
Empty response |
ReceiveMessages
Checks for messages.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
|
RequestAllowed
Checks if a request is allowed.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
|
SendMessages
Sends a message to a player.
Session required? | Parameters | Response |
---|---|---|
Yes |
|
|
Subscribe
Registers a new account. Warning: This is sent over HTTPS.
Session required? | Parameters | Response |
---|---|---|
No (Set to 1) |
|
|
RedirectOnMasterServer
This response happens sometimes. It tells the client to switch auth server. When received, the client sends same request it just sent, but to the other server specified.
Here is a description of the response:
- a
- b Name of the game.
- c New server address to use.
- d Endpoint (generally online_game).
- e HTTPS port.
- f HTTP port.
- g Base region (World).
- h ?. Set to 1
- i ?. Set to 1
- j (Maybe) List of authorized/available remote methods (described below), or permissions.
- k One remote call (multiple of them in the j tag)
- l Method/Permission name.
- q Might be if authorized/available or not (seems always 1).
- k One remote call (multiple of them in the j tag)
Here is a list of the methods that have been seen in k:
- AddCustomChallenge
- AddResults
- CheckServerPassword
- Connect
- ConvertAccount
- CreateGroup
- Disconnect
- GetChallenge
- GetChallengeFromUId
- GetManialinkResource
- GetReplay
- MoveFromLeague
- PayCoppersTransaction
- SLiveUpdate
- SendMessages
- ShareChallenge
- StartOfficialRecord
- StopOfficialRecord
- Subscribe
- SubscribeToGroup
- UnsubscribeFromGroup
- UpdateOnlineProfile
- UploadOfficialRecord
- ValidateSoloAccount
How to help
Use a packet analyzer to see the game's communication while experimenting with client features, and describe requests and responses in as much detail as possible.
Note: For Maniaplanet it's required that the address of the debugging proxy is entered in the launcher (e.g. 127.0.0.1:8888 for Fiddler) and the proxy is configured to decrypt HTTPS traffic.