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GBX
(view source)
Revision as of 13:55, 29 May 2021
850 bytes added
,
13:55, 29 May 2021
→CGameCtnMediaBlockGhost (03 0E5 000)
:
fix keyframe case
Line 1,164:
Line 1,164:
===CGameCtnMediaClip (03 079 000)===
===CGameCtnMediaClip (03 079 000)===
+
'''03079002'''
+
uint32
+
uint32 numTracks
+
for each track:
+
noderef mediaTrack
+
string clipName
+
uint32
+
+
'''03079003'''
+
uint32
+
uint32 numTracks
+
for each track:
+
noderef mediaTrack
+
string clipName
+
'''03079004''' (all fields are ignored)
'''03079004''' (all fields are ignored)
uint32
uint32
Line 1,169:
Line 1,184:
'''03079005'''
'''03079005'''
uint32 ignored (0xA)
uint32 ignored (0xA)
−
uint32
numTypes
+
uint32
numTracks
−
for each
type
:
+
for each
track
:
noderef mediaTrack
noderef mediaTrack
string clipName
string clipName
−
'''03079007'''
(all fields are ignored)
+
'''03079007'''
+
uint32 localPlayerClipEntIndex
+
+
'''0307900A'''
+
bool stopWhenLeave
+
+
'''0307900D'''
uint32
uint32
+
uint32 version
+
uint32 numTracks
+
for each track:
+
noderef mediaTrack
+
string clipName
+
bool stopWhenLeave
+
bool
+
bool stopWhenRespawn
+
string
+
float
+
uint32 localPlayerClipEntIndex
===CGameCtnMediaTrack (03 078 000)===
===CGameCtnMediaTrack (03 078 000)===
Line 1,191:
Line 1,223:
===CControlEffectSimi (07 010 000)===
===CControlEffectSimi (07 010 000)===
−
'''
07010005
'''
+
'''
07010003'''
+
uint32 numKeys
+
for each key:
+
float timeStamp
+
vec2 position
+
float rotation (in rad)
+
float scaleX
+
float scaleY
+
float opacity
+
float depth
+
bool centered
+
+
'''07010004
'''
uint32 numKeys
uint32 numKeys
for each key:
for each key:
Line 1,201:
Line 1,245:
float opacity
float opacity
float depth
float depth
−
int128 ignored
(
0
)
+
float
−
int128 ignored
+
float isContinousEffect
+
float
+
float
+
bool centered
+
uint32 colorBlendMode
+
bool isContinousEffect
+
+
'''07010005'''
+
ReadChunk
(
0x07010004
)
+
bool isInterpolated
===CGameCtnMediaBlock===
===CGameCtnMediaBlock===
Line 1,436:
Line 1,489:
float timeClipEnd
float timeClipEnd
if version >= 3:
if version >= 3:
−
float timeStamp
+
uint32 numKeys
−
float
+
for each key:
+
float timeStamp
+
float
noderef ghostModel (CGameCtnGhost)
noderef ghostModel (CGameCtnGhost)
float startOffset
float startOffset
BigBang1112
33
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