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GBX
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Revision as of 15:19, 30 July 2017
91 bytes added
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15:19, 30 July 2017
CGameWaypointSpecialProperty: 0313B000 --> 2E009000
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''Note:'' blocks with flags 0xFFFFFFFF should be skipped, they aren't counted in the numBlocks.
''Note:'' blocks with flags 0xFFFFFFFF should be skipped, they aren't counted in the numBlocks.
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''Note:'' It is possible that additional blocks with flags 0xFFFFFFFF (Unassigned) follow after all other blocks.
''Note:'' It is possible that additional blocks with flags 0xFFFFFFFF (Unassigned) follow after all other blocks.
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===CGameWaypointSpecialProperty (03 13B 000) ===
===CGameWaypointSpecialProperty (03 13B 000) ===
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Mapped to the new GameData engine (2E) as class CGameWaypointSpecialProperty (2E009000).
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'''0313B000'''
'''0313B000'''
uint32 version
uint32 version
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