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91 bytes added ,  15:19, 30 July 2017
CGameWaypointSpecialProperty: 0313B000 --> 2E009000
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''Note:'' blocks with flags 0xFFFFFFFF should be skipped, they aren't counted in the numBlocks.
 
''Note:'' blocks with flags 0xFFFFFFFF should be skipped, they aren't counted in the numBlocks.
 +
 
''Note:'' It is possible that additional blocks with flags 0xFFFFFFFF (Unassigned) follow after all other blocks.
 
''Note:'' It is possible that additional blocks with flags 0xFFFFFFFF (Unassigned) follow after all other blocks.
 
 
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===CGameWaypointSpecialProperty (03 13B 000) ===
 
===CGameWaypointSpecialProperty (03 13B 000) ===
 +
Mapped to the new GameData engine (2E) as class CGameWaypointSpecialProperty (2E009000).
 +
 
'''0313B000'''
 
'''0313B000'''
 
  uint32 version
 
  uint32 version

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