All objects, both from the current .gbx file and from external files, are stored in the nodEntries list. The main object of the .gbx file is always at index 0. Every time a subobject is read from the .gbx file, or an external file is referenced, the nodEntries index is specified where the object should be stored. The process of reading .gbx files is explained in detail on the [[GBX|GBX page]]. | All objects, both from the current .gbx file and from external files, are stored in the nodEntries list. The main object of the .gbx file is always at index 0. Every time a subobject is read from the .gbx file, or an external file is referenced, the nodEntries index is specified where the object should be stored. The process of reading .gbx files is explained in detail on the [[GBX|GBX page]]. |