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Revision as of 19:37, 11 May 2019 by Maxoufox (talk | contribs) (Added page to Specifications category)

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Basic concepts

TrackMania uses a XML-RPC-like API to authenticate players, load server lists, load rankings, etc... Here is some documentation about what has been reversed engineered. A lot is still left to be documented.

The game sends unencrypted POST requests to http://game.trackmaniaforever.com/online_game/request.php to communicate with the API.

It sets two headers: User-Agent: GameBox and Accept: */*, and uses the following format as request body :

<?xml version="1.0" encoding="UTF-8"?>

Here is a description of the parameters :

  • root
    • game
      • name: the client you are using. Known values: TmForever
      • version: Version of the client
      • distro: Unknown. Set to MOLUX
      • lang: lang of the client, as ISO 639-1
    • author
      • login: is not set when calling GetConnectionAndGameParams
      • session: obtained by calling GetConnectionAndGameParams. Unset when calling that function.
    • request:
      • name: Name of the requested function.
      • params: Parameters for the call.