| Line 89: | 
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|   |   {  |   |   {  | 
|   |   public:  |   |   public:  | 
| − |       __thiscall CMwId(void);  // Initializes the ID with the value -1 (Unassigned)  | + |       __thiscall CMwId(void);  // Initializes the ID with the value -1 (Unassigned).  | 
| − |       __thiscall CMwId(class CMwId const &);  // Initializes the id with the ID of the passed class  | + |       __thiscall CMwId(class CMwId const &);  // Initializes the id with the ID of the passed class.  | 
|   |       __thiscall ~CMwId(void);  |   |       __thiscall ~CMwId(void);  | 
|   |      |   |      | 
| − |       static class CMwId * Unassigned;  // Points to the first entry in the table (Unassigned)  | + |       static class CMwId * Unassigned;  // Points to the first entry in the table (Unassigned).  | 
|   |       static void __cdecl StaticInit(void);  // Called from CGbxApp::Init. Creates the name table. Creates a first ID with the value -1 (Unassigned) and adds it to the table.  |   |       static void __cdecl StaticInit(void);  // Called from CGbxApp::Init. Creates the name table. Creates a first ID with the value -1 (Unassigned) and adds it to the table.  | 
|   |       static void __cdecl StaticRelease(void);  // Called from CGbxApp::Destroy. Releases the name table.  |   |       static void __cdecl StaticRelease(void);  // Called from CGbxApp::Destroy. Releases the name table.  | 
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|   |       void __thiscall SetLocalName(class CFastStringInt const &);  // Calls CFastStringInt::GetUtf8 and than SetLocalName.  |   |       void __thiscall SetLocalName(class CFastStringInt const &);  // Calls CFastStringInt::GetUtf8 and than SetLocalName.  | 
|   |      |   |      | 
| − |       char const * __thiscall GetString(void)const;  // Gets the string to the ID if bit 30 or 31 is set; otherwise, NULL is returned.  | + |       char const * __thiscall GetString(void)const;  // Gets the string of the ID if bit 30 or 31 is set; otherwise, NULL is returned.  | 
|   |      |   |      | 
|   |       void __thiscall GetName(class CFastString &)const;  // Returns either the name of the ID using GetString, "Unassigned" if the ID is -1 or "Id<number>" if ID represents a number.  |   |       void __thiscall GetName(class CFastString &)const;  // Returns either the name of the ID using GetString, "Unassigned" if the ID is -1 or "Id<number>" if ID represents a number.  | 
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|   |      |   |      | 
|   |   private:  |   |   private:  | 
| − |       static struct SMwIdInternal * s_NameTable;  // Points to the name table  | + |       static struct SMwIdInternal * s_NameTable;  // Points to the name table.  | 
| − |       static unsigned long __cdecl AddName(char const *);  // Adds the name to the name table  | + |       static unsigned long __cdecl AddName(char const *);  // Adds the name to the name table.  | 
|   |       static void __cdecl DeleteArchiveUserData(class CClassicArchive *);  |   |       static void __cdecl DeleteArchiveUserData(class CClassicArchive *);  | 
|   |   };  |   |   };  | 
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|   |       __thiscall ~SGameCtnIdentifier(void);  |   |       __thiscall ~SGameCtnIdentifier(void);  | 
|   |      |   |      | 
| − |       int __thiscall operator==(struct SGameCtnIdentifier const &)const;  // Compates the first two IDs of the Ident  | + |       int __thiscall operator==(struct SGameCtnIdentifier const &)const;  // Compates the first two IDs of the Ident.  | 
| − |       static int __cdecl sCompareCollectionAndId(struct SGameCtnIdentifier const *, struct SGameCtnIdentifier const *);  // Compates the names of the first two IDs of the Ident using CMwId::GetName  | + |       static int __cdecl sCompareCollectionAndId(struct SGameCtnIdentifier const *, struct SGameCtnIdentifier const *);  // Compates the names of the first two IDs of the Ident using CMwId::GetName.  | 
|   |      |   |      | 
|   |       void __thiscall Archive(class CClassicArchive &);  // Serializes the Ident. See "[[GBX#Primitives|meta]]" on the [[GBX]] page for details.  |   |       void __thiscall Archive(class CClassicArchive &);  // Serializes the Ident. See "[[GBX#Primitives|meta]]" on the [[GBX]] page for details.  |