Collection ID
Jump to navigation
Jump to search
A collection ID is an identifier that specifies the environment for which an object was created.
Technically, the collection ID is stored in the class CMwId as part of the structure SGameCtnIdentifier.
The following IDs have been identified:
Collection | Number | Text | Stored as |
---|---|---|---|
Desert | 0 | Speed | Text |
Snow | 1 | Alpine | Text |
Rally | 2 | Rally | Text |
Island | 3 | Island | Text |
Bay | 4 | Bay | Text |
Coast | 5 | Coast | Text |
Stadium | 6 | Stadium | Text |
Basic | 7 | Basic | Text |
Plain | 8 | Plain | Text |
Moon | 9 | Moon | Text |
Toy | 10 | Toy | Text |
Valley | 11 | Number | |
Canyon | 12 | Number | |
Lagoon | 13 | Number | |
Deprecated_Arena | 14 | Number | |
TMCommon | 17 | Number | |
Canyon4 | 18 | Number | |
Canyon256 | 19 | Number | |
Valley4 | 20 | Number | |
Valley256 | 21 | Number | |
Lagoon4 | 22 | Number | |
Lagoon256 | 23 | Number | |
Stadium4 | 24 | Number | |
Stadium256 | 25 | Number | |
History | 100 | Number | |
Society | 101 | Number | |
Galaxy | 102 | Number | |
Gothic | 200 | Number | |
Paris | 201 | Number | |
Storm | 202 | Number | |
Cryo | 203 | Number | |
Meteor | 204 | Number | |
Meteor4 | 205 | Number | |
Meteor256 | 206 | Number | |
SMCommon | 299 | Number | |
Vehicles | 10000 | Vehicles | Text |
Orbital | 10001 | Number | |
Actors | 10002 | Number | |
Common | 10003 | Number | |
_Unassigned | -1 | Unassigned | Text |