Collection ID

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A collection ID is an identifier that specifies the environment for which an object was created.

Technically, the collection ID is stored in the class CMwId as part of the structure SGameCtnIdentifier.

The following IDs have been identified:

Collection Number Text Stored as
Desert 0 Speed Text
Snow 1 Alpine Text
Rally 2 Rally Text
Island 3 Island Text
Bay 4 Bay Text
Coast 5 Coast Text
Stadium 6 Stadium Text
Basic 7 Basic Text
Plain 8 Plain Text
Moon 9 Moon Text
Toy 10 Toy Text
Valley 11 Number
Canyon 12 Number
Lagoon 13 Number
Deprecated_Arena 14 Number
TMCommon 17 Number
Canyon4 18 Number
Canyon256 19 Number
Valley4 20 Number
Valley256 21 Number
Lagoon4 22 Number
Lagoon256 23 Number
Stadium4 24 Number
Stadium256 25 Number
History 100 Number
Society 101 Number
Galaxy 102 Number
Gothic 200 Number
Paris 201 Number
Storm 202 Number
Cryo 203 Number
Meteor 204 Number
Meteor4 205 Number
Meteor256 206 Number
SMCommon 299 Number
Vehicles 10000 Vehicles Text
Orbital 10001 Number
Actors 10002 Number
Common 10003 Number
_Unassigned -1 Unassigned Text