− | uint32 objectInfoType (0: Undefined, 1: Ornament, 2: PickUp, 3: Character, 4: Vehicle) | + | uint32 itemType (0: Undefined, 1: Ornament (formerly: StaticObject), 2: PickUp (formerly: DynaObject), 3: Character, 4: Vehicle, 5: Spot, 6: Cannon, 7: Group (Dev build), 8: Decal (Dev build), 9: Turret (Dev build), 10: Wagon (Dev build), 11: Block (Dev build)) |
− | ''Note:'' In class CGameItemModel the enumerators are: 0: Undefined, 1: StaticObject, 2: DynaObject, 3: Character, 4: Vehicle, 5: Spot, 6: Cannon
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