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GBX
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Revision as of 22:36, 9 July 2017
21 bytes added
,
22:36, 9 July 2017
m
→CGameCtnChallenge (03 043 000)
:
chunk 0304303D: added compression format
Line 390:
Line 390:
uint32 uncompressedSize
uint32 uncompressedSize
uint32 compressedSize
uint32 compressedSize
−
byte
data
[compressedSize] //
Lightmap
cache
zip file
+
byte
compressedData
[compressedSize] //
ZLIB compressed lightmap
cache
node
'''03043044''' (skippable)
'''03043044''' (skippable)
Line 489:
Line 489:
uint32
uint32
uint32 chunkSize
uint32 chunkSize
−
uint32
itemsCount
(number of embedded items)
+
uint32
itemCount
(number of embedded items)
uint32 zipSize (embedded items ZIP file size)
uint32 zipSize (embedded items ZIP file size)
byte zipFile[zipSize]
byte zipFile[zipSize]
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