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Telemetry interface
(view source)
Revision as of 09:31, 13 June 2022
3 bytes removed
,
09:31, 13 June 2022
m
→Interface
:
rm duped word, empty line
Line 130:
Line 130:
struct SPlayerState {
struct SPlayerState {
−
Bool IsLocalPlayer; // Is the locally controlled player, or else it is
a
a remote player we're spectating, or a replay.
+
Bool IsLocalPlayer; // Is the locally controlled player, or else it is a remote player we're spectating, or a replay.
char Trigram[4]; // 'TMN'
char Trigram[4]; // 'TMN'
char DossardNumber[4]; // '01'
char DossardNumber[4]; // '01'
Line 150:
Line 150:
}
}
−
// -----------------------------------------------
// -----------------------------------------------
Xymph
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